Games

Podcast - Joe Velikovsky “Growing Worlds’

Sep 16th, 2008 | By Gary Hayes | Category: Business, Design, Games, Games Writing, Last Post, Seminar, Story of the Future, Virtual Worlds, Workshop

‘Growing Worlds” An abridged Presentation on Games Writing and Adaptation by Joe Velikovsky
(Note: the first half of the podcast contains loopback echo due to technical issues)
In this abridged (20 out of 35 mins) presentation at a LAMP Insight ‘Growing Worlds - Games Adaptation Seminar’  Joe looks specifically at the practical side of games design and [...]



Launched: LAMP mentored Red-Hot Cross-Media Drama - Scorched

Aug 13th, 2008 | By Gary Hayes | Category: ARG, Audience, Broadband PC, Event, Games, General, Interactive TV, Lead Story, Locative, Online Communties, Project, Residential May 2006, TV, User Generated

SCORCHED is Australia’s first ‘what-if’ disaster telemovie. - “The Year is 2012 and Australia has run out of water.”
There is a lot more than meets the eye to Scorched, destined to be Australia’s biggest landmark doco-drama event this year. The social media, community generated story elements that build up to and after the 90 [...]



Pod and Vodcast - The Game of Writing Games with Matt Costello

Jun 7th, 2008 | By Gary Hayes | Category: Audience, Business, Console, Games, Games Writing, Lead Story, Podcasts, Seminar, Story of the Future, Workshop

John Banks and Peter Giles interview Matt Costello in two parts at the LAMP: Story of the Future Residential held at Couran Cove, Queensland, Australia in December 2007.
Matt talks about story worlds and how the game play is very dependent on the underlying story and how more importantly they really need to be developed in [...]



Podcast - Marissa Cooke ‘Extending Narrative: The Emmerdale Experience’

Apr 24th, 2008 | By Gary Hayes | Category: ARG, Audience, Games, Interactive TV, Mobile, Podcasts, Seminar, Story of the Future, TV, Workshop

Marissa talks through her experiences of extending stories into online and other platforms looking specifically at her work on the enigmatic cross-media service created by Hoodlum for Emmerdale. She talks about call-to-actions, multiple entry points, point-of-view, story worlds, gameplay and trail heads as part of this experience creation for the audience. One technique she uses [...]



Podcast - Mobile Engagement, Jennifer Wilson

Mar 23rd, 2008 | By Gary Hayes | Category: Audience, Games, Generation C, Mobile, Podcasts, Production, Seminar, Social Networks, User Generated, Workshop

Jennifer discusses legacy technologies leading up to mobile phone 3rd generation services and draws up on staggering statistics that indicate a change toward mobile content delivery over PC content delivery. She illustrates the impact mobiles are making as the new delivery platform of choice; right now there are twice as many mobile phones in the [...]



Project - Portable Ghosts

Mar 18th, 2008 | By Gary Hayes | Category: ARG, Broadband PC, Childrens, Games, Locative, Mixed Reality, Mobile, Online Communties, Production, Project, Residential Feb 2008, Social Networks, TV, Workshop

LAMP Lab: Marysville, Victoria, February 2008
Title: Portable Ghosts - NZ
Tagline: The best way to solve ghost mysteries is to have ghosts helping you!
Project Description: Become a Ghost Detective from the TV show to the virtual world onto the mobile, the web, print and into the real world. A truly unique social network experience that is [...]



Video LAMP VIII Mixed Reality, Mini ARG - “Old Forest”

Mar 9th, 2008 | By Gary Hayes | Category: ARG, Broadband PC, Design, Games, Games Writing, Machinima, Mixed Reality, Mobile, Production, Project, Residential Feb 2008, Second Life, Seminar, Social Networks, Virtual Worlds, Workshop

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[youtube]http://uk.youtube.com/watch?v=xTv975gPvow[/youtube]
A mini ARG (Alternate Reality Game) with virtual world parallel components as part of the 8th LAMP residential in Marysville, Victoria Australia.
We have been running LAMP residential workshops for nearly 3 years now and on the first day we normally run a team bond/building game. The last eight have been 2+ hour long location puzzles, [...]



Project - The Land of a Thousand Legends

Mar 7th, 2008 | By Gary Hayes | Category: Broadband PC, Broadband TV, Childrens, Console, Games, Mobile, Production, Project, Residential Feb 2008, Social Networks, TV, Virtual Worlds, Workshop

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LAMP Lab: Marysville, Victoria, February 2008
Title: The Land of a Thousand Legends - NSW
Tagline: Doragon Taido!
Project Description: The Land of a Thousand Legends is a fully integrated cross media project For 6 to 9 years olds incorporating television, online, mobile and real-world play. Based on the TV series Master Raindrop, it’s an interactive adventure where [...]



GROWING WORLDS: Turning Your Stories in to Games - Melbourne Seminar

Feb 12th, 2008 | By Gary Hayes | Category: Audience, Design, Film, Film Victoria, Games, Games Writing, Production, Seminar, Story of the Future, Workshop


GROWING WORLDS: TURNING YOUR STORIES IN TO GAMES
Presented by AFTRS LAMP, Australia Council’s Story of the Future and Film Victoria
So what makes a great game and what skills do creators of these experiences need in order to develop compelling commercially viable content for the future?
A seminar, interview and workshop for story-tellers interested in adapting [...]



Seven International Teams Selected for 8th LAMP live-in-lab

Jan 18th, 2008 | By Administrator | Category: ARG, Broadband PC, Broadband TV, Business, Games, Interactive TV, Locative, Mobile, On-demand, Production, Project, Residential Feb 2008, Seminar, Social Networks, TV, User Generated, Virtual Worlds, Workshop

The next residential is LAMP’s first official international event with three teams from New Zealand and four from Australia. The intensive week of development will be held at Marysville in Victoria from 24-29 February 2008, is part sponsored by the New Zealand Screen Council and is the eighth live-in development lab that LAMP has conducted [...]