Podcasts

Pod and Vodcast - The Game of Writing Games with Matt Costello

Jun 7th, 2008 | By Gary Hayes | Category: Audience, Business, Console, Games, Games Writing, Lead Story, Podcasts, Seminar, Story of the Future, Workshop

John Banks and Peter Giles interview Matt Costello in two parts at the LAMP: Story of the Future Residential held at Couran Cove, Queensland, Australia in December 2007.
Matt talks about story worlds and how the game play is very dependent on the underlying story and how more importantly they really need to be developed in [...]



Podcast - Marissa Cooke ‘Extending Narrative: The Emmerdale Experience’

Apr 24th, 2008 | By Gary Hayes | Category: ARG, Audience, Games, Interactive TV, Mobile, Podcasts, Seminar, Story of the Future, TV, Workshop

Marissa talks through her experiences of extending stories into online and other platforms looking specifically at her work on the enigmatic cross-media service created by Hoodlum for Emmerdale. She talks about call-to-actions, multiple entry points, point-of-view, story worlds, gameplay and trail heads as part of this experience creation for the audience. One technique she uses [...]



Podcast - Mobile Engagement, Jennifer Wilson

Mar 23rd, 2008 | By Gary Hayes | Category: Audience, Games, Generation C, Mobile, Podcasts, Production, Seminar, Social Networks, User Generated, Workshop

Jennifer discusses legacy technologies leading up to mobile phone 3rd generation services and draws up on staggering statistics that indicate a change toward mobile content delivery over PC content delivery. She illustrates the impact mobiles are making as the new delivery platform of choice; right now there are twice as many mobile phones in the [...]



Podcast - Working Services, Successful Online Business Models

Mar 23rd, 2008 | By Gary Hayes | Category: Audience, Broadband PC, Business, Mobile, Music, On-demand, Online Communties, Podcasts, Production, Social Networks, Workshop

Andrew Apostola and Peter Giles outline typical online revenue generating systems and business models. They touch on direct payment types such as free and chargeable content, and indirect payment types such as pay per click advertising models based on traffic volume and sales results. They discuss various forms of subscription models, one example being micro-payments [...]



Podcast - Laurel Papworth “Building a Social Network”

Mar 17th, 2008 | By Gary Hayes | Category: Audience, Generation C, Online Communties, Podcasts, Second Life, Seminar, Social Networks, Workshop

‘Building a Social Network” Strategies, implementation and management of online communities.
Laurel takes us on a whistle-stop tour of the various features and functions of organic social networks and how to identify positive and negative aspects of existing services. She refers to how on entry the motto/tagline, tools and what the community are discussing [...]



Podcast - Jennifer Wilson ‘Generation C and Z’

Jan 16th, 2008 | By Gary Hayes | Category: Audience, Broadband PC, Generation C, Mobile, Podcasts, Social Networks, Story of the Future, User Generated, Workshop

A sadly highly abridged 6 minute recording of a great talk by Jennifer looking at upcoming demo/psycho graphics particularly generation C (12-24) that she thinks stands for community, creativity and content. They are non-watch wearers as they have some many devices who needs it. She looks at their current modes of communication and bizarrely they [...]



Podcast - Andrew Apostola ‘How to Make Money from Online Content’

Jan 16th, 2008 | By Gary Hayes | Category: Broadband PC, Business, General, Mobile, Podcasts, Seminar, Story of the Future

Andrew looks at the nuts and bolts of making money with your content online. He looks at a range of emerging online portals setup to aggregate and share revenues with independent content providers and talks about examples including Revver, Grouper, BlipTV and Crackle. To create a sustainable business you have to connect with interest groups [...]



Podcast - John Banks ‘Propogating Social Networks and MMOG Development’

Jan 16th, 2008 | By Gary Hayes | Category: Business, Games, Podcasts, Social Networks, Story of the Future

John explores the intersection of online games and games communities and highlights key techniques in drawing traffic and communities to your property. He uses Fury developed by Auran games as one example and how the relationships with key influencers were nurtured, using genuine and authentic dialogue and co-creation. He is clear pointing out that the [...]



Six Podcasts - The Virtual Story

Dec 8th, 2007 | By Gary Hayes | Category: ARG, Broadband PC, Business, Console, Design, Film, Games, Lead Story, Machinima, On-demand, Podcasts, Production, Second Life, Seminar, Social Networks, User Generated, Virtual Worlds, Workshop

THE VIRTUAL STORY
Six half hour podcasts featuring SLCN.tv, Physical TV, Jackie Turnure, Gary Hayes and many more from the Film Making and Cinematic Experiences Using Virtual Worlds and Games seminar in Sept 2007 recorded live at the Museum of Sydney.
All podcast presentations produced and presented by LAMP @ AFTRS.
Audio edited & processed by Gary Hayes. [...]



Podcast - Designing the Future

Jul 2nd, 2007 | By Gary Hayes | Category: Design, Podcasts, Residential Jun 2007, Seminar, Story of the Future, Workshop

CATHERINE GLEESON - “Designing the Future”
Recorded live and unedited during the LAMP Story of the Future lab in Freycinet in May 2007 in front of the eight teams developing emerging media projects.
“Design is all about making creative decisions..The thing I want to stress today is the thinking of design, that the best designers out [...]