Story of the Future

Podcast - Joe Velikovsky “Growing Worlds’

Sep 16th, 2008 | By Gary Hayes | Category: Business, Design, Games, Games Writing, Last Post, Seminar, Story of the Future, Virtual Worlds, Workshop

‘Growing Worlds” An abridged Presentation on Games Writing and Adaptation by Joe Velikovsky
(Note: the first half of the podcast contains loopback echo due to technical issues)
In this abridged (20 out of 35 mins) presentation at a LAMP Insight ‘Growing Worlds - Games Adaptation Seminar’  Joe looks specifically at the practical side of games design and [...]



LAMP Project Atom Finalist - Thursday’s Fictions in Second Life

Aug 12th, 2008 | By Administrator | Category: Design, Event, Last Post, Machinima, Mixed Reality, Online Communties, Production, Project, Story of the Future, Virtual Worlds

Previously highlighted on the LAMP site here The Thursday’s Fictions cross-media jamboree continues on and has been put into the Atom finals awards 2008 as Best Multimodal Production (other 3 entries below).
Award Recipients - Names: Richard James Allen, Gary Hayes, and Karen Pearlman
Award Recipients - Organisations: The Physical TV Company, AFTRS LAMP (The Australian Film [...]



Pod and Vodcast - The Game of Writing Games with Matt Costello

Jun 7th, 2008 | By Gary Hayes | Category: Audience, Business, Console, Games, Games Writing, Lead Story, Podcasts, Seminar, Story of the Future, Workshop

John Banks and Peter Giles interview Matt Costello in two parts at the LAMP: Story of the Future Residential held at Couran Cove, Queensland, Australia in December 2007.
Matt talks about story worlds and how the game play is very dependent on the underlying story and how more importantly they really need to be developed in [...]



Podcast - Marissa Cooke ‘Extending Narrative: The Emmerdale Experience’

Apr 24th, 2008 | By Gary Hayes | Category: ARG, Audience, Games, Interactive TV, Mobile, Podcasts, Seminar, Story of the Future, TV, Workshop

Marissa talks through her experiences of extending stories into online and other platforms looking specifically at her work on the enigmatic cross-media service created by Hoodlum for Emmerdale. She talks about call-to-actions, multiple entry points, point-of-view, story worlds, gameplay and trail heads as part of this experience creation for the audience. One technique she uses [...]



GROWING WORLDS: Turning Your Stories in to Games - Melbourne Seminar

Feb 12th, 2008 | By Gary Hayes | Category: Audience, Design, Film, Film Victoria, Games, Games Writing, Production, Seminar, Story of the Future, Workshop


GROWING WORLDS: TURNING YOUR STORIES IN TO GAMES
Presented by AFTRS LAMP, Australia Council’s Story of the Future and Film Victoria
So what makes a great game and what skills do creators of these experiences need in order to develop compelling commercially viable content for the future?
A seminar, interview and workshop for story-tellers interested in adapting [...]



Podcast - Jennifer Wilson ‘Generation C and Z’

Jan 16th, 2008 | By Gary Hayes | Category: Audience, Broadband PC, Generation C, Mobile, Podcasts, Social Networks, Story of the Future, User Generated, Workshop

A sadly highly abridged 6 minute recording of a great talk by Jennifer looking at upcoming demo/psycho graphics particularly generation C (12-24) that she thinks stands for community, creativity and content. They are non-watch wearers as they have some many devices who needs it. She looks at their current modes of communication and bizarrely they [...]



Podcast - Andrew Apostola ‘How to Make Money from Online Content’

Jan 16th, 2008 | By Gary Hayes | Category: Broadband PC, Business, General, Mobile, Podcasts, Seminar, Story of the Future

Andrew looks at the nuts and bolts of making money with your content online. He looks at a range of emerging online portals setup to aggregate and share revenues with independent content providers and talks about examples including Revver, Grouper, BlipTV and Crackle. To create a sustainable business you have to connect with interest groups [...]



Podcast - John Banks ‘Propogating Social Networks and MMOG Development’

Jan 16th, 2008 | By Gary Hayes | Category: Business, Games, Podcasts, Social Networks, Story of the Future

John explores the intersection of online games and games communities and highlights key techniques in drawing traffic and communities to your property. He uses Fury developed by Auran games as one example and how the relationships with key influencers were nurtured, using genuine and authentic dialogue and co-creation. He is clear pointing out that the [...]



Project - Faction

Dec 12th, 2007 | By Gary Hayes | Category: Broadband PC, Film, Games, Project, Residential Nov 2007, Seminar, Social Networks, Story of the Future, TV, User Generated, Workshop

Title: Faction Comics - NSW
Tagline: Where the comic world comes to create, share and rate.
Project Description: Faction comics is a global online comic community with ongoing user generated publications.
Target Media: Web, Mobile, Film/TV

Team Members © Leader/Writer Sam Clayton, Designer Nat Jones, Designer Rob Wilby. Strict Copyright 2007
Guardian Mentor: Andrew Apostola
LAMP Lab: Couran Cove, Queensland, November [...]



Project - Detective Dale

Dec 12th, 2007 | By Gary Hayes | Category: ARG, Broadband PC, Interactive TV, Project, Residential Nov 2007, Story of the Future, TV, Workshop

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Title: Detective Dale - TAS
Tagline: In a town with no hope, one no hoper dares to hope.
Project Description: Interactive crime/courtroom drama set in the sleepy backwater town of Jordanville “The Best Place in Tasmania to Live, Work and Play”. Rich local characters and relatively strange going’s on create an enigma spread across the web including [...]